﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace StudentsDreams.Game.View
{
    /// <summary>
    /// Логика взаимодействия для GameDefaultView.xaml
    /// </summary>
    public partial class GameDefaultView : UserControl
    {
        public GameDefaultView()
        {
            InitializeComponent();
        }

        /// <summary>
        /// Обработка клавиши Escape и переход в режим Пауза
        /// </summary>
        private void GameDefaultViewKeyDown(object sender, KeyEventArgs e)
        {
            PauseMenuView pauseMenu = new PauseMenuView();
            if (e.Key == Key.Escape)
            {
                this.Content = pauseMenu;
            }
        }
    }
}
